Changes 0 to 10 on this branch are displayed below, sorted in descending chronological order.

3081 days ago: Implemented Defendmacs, the interactive, self-documenting but not
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Author: lbrenta
Changelog: * Implemented Defendmacs, the interactive, self-documenting but not
extensible options editor :)
* New package, SDL_Utils, shared between package Options and procedure
Defendguinada.
Date: Tue, 02 Sep 2003 07:14:43 GMT
3081 days ago: Save time on separate compilation by removing gnatmake -s
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Author: lbrenta
Changelog: Save time on separate compilation by removing gnatmake -s
Date: Tue, 02 Sep 2003 07:10:49 GMT
3181 days ago: Moved the options stuff to a separate package. The new package will also
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Author: lbrenta
Changelog: Moved the options stuff to a separate package. The new package will also
receive the "defendmacs" stuff.
Date: Sat, 24 May 2003 17:39:40 GMT
3195 days ago: Moved some stuff from defendguin to a new package, Help.
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Author: lbrenta
Changelog: Moved some stuff from defendguin to a new package, Help.
Date: Sun, 11 May 2003 13:33:27 GMT
3195 days ago: Removed the array of quotes: they were unused in the original.
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Author: lbrenta
Changelog: Removed the array of quotes: they were unused in the original.
Date: Sat, 10 May 2003 19:46:17 GMT
3195 days ago: Implemented the transition to the next level.
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Author: lbrenta
Changelog: * Implemented the transition to the next level.
* Implemented scrolling the ship across the screen.
* FIX: aliens only appear in radar after they've finished beaming in.
* FIX: radar X coordinates incorrect: screen mapped to left of radar
* FIX: "Level Bonus" image too far to the right
* FIX: all aliens turn into mutants
* FIX: messages too far to the right
* FIX: one-up effect too soon: when first points earned
* FIX: sound of laser fire blocked (it was on the wrong channel)
* FIX: engine flames not drawn
Date: Sat, 10 May 2003 19:37:29 GMT
3204 days ago: Fixed a bug in the movement of mutants: they wouldn't home in on the
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Author: lbrenta
Changelog: * Fixed a bug in the movement of mutants: they wouldn't home in on the
player's ship vertically. This bug is in the original source code,
too.
* Factored out all instances of the "wrap X coordinate around the screen"
to calls to Players.Move_Horizontally.
* Moved some more logic to package Players: new function Player_Hit.
Date: Thu, 01 May 2003 22:42:01 GMT
3204 days ago: Implemented killing aliens by touching them with a laser!!!!
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Author: lbrenta
Changelog: Implemented killing aliens by touching them with a laser!!!!
Date: Thu, 01 May 2003 22:03:40 GMT
3204 days ago: Draw_Frame: implemented Flash_Colors.
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Author: lbrenta
Changelog: Draw_Frame: implemented Flash_Colors.
Kill_The_Planet: new.
Move_Aliens: new. Implemented all movement of aliens, but no shooting.
Most processing in package Players.
Move_Penguinoids: moved some processing to package Players.
Date: Thu, 01 May 2003 17:03:04 GMT
3205 days ago: Completed Move_Penguinoids.
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Author: lbrenta
Changelog: Completed Move_Penguinoids.
Date: Wed, 30 Apr 2003 19:58:10 GMT
earlier changes recent changes (no later changes)